AI Insights · Timothy · April 2025
Top Shoot'em Up Games on iOS in Brazil: Q1 2025 Performance
Discover the performance trends of the top 5 Shoot'em Up games on iOS in Brazil during Q1 2025, with insights on downloads, revenue, and active users.
In the first quarter of 2025, the top Shoot'em Up games on iOS in Brazil demonstrated varied performance trends in terms of downloads, revenue, and active user engagement. Here’s a closer look at the key metrics for these leading titles.
Archero 2 by HABBY saw its weekly revenue peak at around $17K in late January, followed by a decrease, ending the quarter at approximately $8.6K. Weekly downloads started strong at 11.8K in early January, gradually declining to just 500 by the end of March. The game maintained a high level of engagement initially, with weekly active users reaching over 21K, but this number fell to 15K by the quarter's end.
Archero, also from HABBY, experienced a notable revenue increase in the week of March 31, reaching $9.3K from a low of $475 in early February. Downloads remained relatively low throughout the quarter, starting at 1.3K in early January and diminishing to 224 by the end of March. The active user base showed a consistent decline from 7K to 3.7K.
Zombie Waves-shooting game from FUN FORMULA PTE. LTD. had a significant revenue spike in late March, reaching approximately $5.7K. Weekly downloads fluctuated, peaking at 3.2K in late December and falling to 1.1K by March. Active users initially increased to over 9K in early February but then decreased steadily, ending at 4.8K.
Metal Slug: Awakening-Season4 by HaoPlay Limited showed a moderate revenue increase, peaking at $1.7K in late March. Downloads were consistently low, with a high of 516 in late December. The active user count decreased from 7K at the beginning of the quarter to 2.4K by the end.
Lastly, Survivor!.io from HABBY experienced a revenue peak of $3.4K in mid-January, with numbers dropping to $726 by the end of March. Downloads showed a similar downward trend, starting at 866 and ending at 281. The game’s active user base decreased from 15K to just under 7K throughout the quarter.
These insights, derived from Sensor Tower’s comprehensive data, highlight the dynamic nature of the mobile gaming market in Brazil. For more detailed analytics, Sensor Tower offers in-depth reports and trends.